I Give Up On C++/DirectX
03 06 2009 02:42

Yeah. I think I’m just gonna do C# and XNA game programming. Seems a whole lot easier and I won’t have to manage memory.

Sure, C#/XNA is slower but I don’t think it matters when the games I want to make are gonna be 2D. When I move on to 3D I think I’ll try C++/DirectX again. I can’t really find any decent online resources for DirectX right now and I don’t feel like buying a book.

I’ll probably take the game programming course here at Stony in a later semester. The teacher is cool and having someone guide you through it is a whole lot easier. Wish they had it when I was at Tech. Screw you weird name people, Ariel and Aljohn. Oh and Lukasz.

This kid Allen(?) is starting up a game programming club so I’m gonna be joining that. He seems pretty awesome at programming, much more knowledgeable than I who only knows Java and a bit of C++ (and php/html/css/js). It’ll be fun. I hope.

So anyway, I’ve starting learning C# and it’s a lot like Java. That’s kind of a good thing since Java’s pretty easy. Still deciding on game to start off with.

Snake? Space Invaders? Tetris? PONG?!

For the sake of randomness. Here’s a video of one of the best games ever.